Knight-line +2 line of sight. Foragers work +15% faster. Mill technologies free. Mounted Units +20% HP starting in Feudal Age. Castles cost -15/25% in Castle/Imperial Age.
Franks 2
1 Britons
Archery Ranges work +10% faster. Shepherds work +25% faster. Town Centers cost -50% wood starting in Castle Age. Foot Archers +1/+2 range in Castle/Imperial Age.
ArsonSquiresGambesons
Barracks
ArsonSquiresGambesons
Champion
Halberdier
Champion
Halberdier
No Thumb RingNo Parthian Tactics
Archery Range
No Thumb RingNo Parthian Tactics
Crossbowman
Elite Skirmisher
Heavy Cavalry Archer
Hand Cannoneer
Arbalest
Elite Skirmisher
Heavy Cavalry Archer
HoardingsSappers
Civ Castle Castle Civ Castle
HoardingsSappers
Elite Throwing Axeman
Trebuchet
Elite Longbowman
Trebuchet

No BloodlinesHusbandry
Stable
No BloodlinesHusbandry
Light Cavalry
Paladin
 Light Cavalry
Cavalier
 
Siege Workshop
 
Capped Ram
Onager
Heavy Scorpion
Bombard Cannon
Capped Ram
Onager
Heavy Scorpion
 
Blacksmith
 
ranged_attack
  
  
  
ranged_defence
  
  
  
infantry_defence
  
  
  
melee_attack
  
  
  
cavalry_defence
  
  
  
ranged_attack
  
  
  
ranged_defence
  
  
  
infantry_defence
  
  
  
melee_attack
  
  
  
cavalry_defence
  
  
  

Catholic Monk
Monastery
Catholic Monk
No RedemptionBlock PrintingNo AtonementIlluminationSanctity
TheocracyFervorFaithHeresyHerbal Medicine
No RedemptionBlock PrintingNo AtonementIlluminationSanctity
TheocracyFervorFaithNo HeresyHerbal Medicine
 
University
 
Siege EngineersMasonryArchitectureFortified WallNo Treadmill Crane
Guard TowerNo KeepNo Bombard TowerArrow SlitsNo Heated Shot
Siege EngineersMasonryArchitectureFortified WallTreadmill Crane
Guard TowerKeepNo Bombard TowerArrow SlitsHeated Shot

Age of Empires II:DE civilization tech tree comparison tool. Created by Hagbardur (Discord: Hagbardur#6756).

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